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Angie winking   Having studied Fine Art at Edinburgh College of Art, and graduating with an honors degree in Sculpture and Drawing in 1986, Angie went on to have spells working as prop-maker, DJ and cartoonist, as well as studying music technology and graphic design before buying her first Mac and setting up her own business in 1996.

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Angie's work involves producing animation, visual effects and graphics for television, film, video and the web. Examples of her work can be regularly seen, broadcast on the BBC and Channel 4 in the UK and across Europe.


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Angie’s recent projects include visual Effects on the multi-award-winning short film “Hibernation”, directed by John Williams, who was the recipient of two awards for excellence in advertising at Cannes.

She has also designed animations with UK-based design house, D-Fuse for a ground breaking DVD album for the US musician, Beck.
  Image of Angie

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Angie delivering training at D-Scape 2005  

Angie regularly tours with Adobe and Apple, giving software demonstrations and seminars on digital filmmaking and animation processes. She has provided training and consultancy for various leading companies including; BBC; Channel 4; Carlton; HTV; B Sky B and Huge Designs.

 

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Beck's Guero album cover   D-Fuse :

Angie recently worked with D-Fuse on a series of animations for a game. I also worked with this UK-based design house, D-Fuse on the ground - breaking DVD album, "Guero" for the US musician, "Beck".
D-Fuse company logo

 

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Poster for "Hibernation" a film by john williams  

Hibernation :

Angie’s recent projects include visual Effects on the multi-award-winning short film “Hibernation”, directed by John Williams, who was the recipient of two awards for excellence in advertising at Cannes.

 

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Rubber Johhny still from music video  

Rubber Johnny:

Angie also worked with Chris Cunningham and
Warp Records on "Rubber Johnny" a collaboration with Aphex Twin.

She did the morphing animations on this video in Adobe After Effects with the Revision Reflex plug-in.

Chris talks about this project and his work in his recent interview with Res Magazine.